I’m the Audio Director at Airtight Games. Before that I worked for Omni Audio where I made sounds for over 26 titles. My credits include Quantum Conundrum, Halo 2,Guild Wars, Dark Void and Voodoo Vince. Before joining the video game industry I worked as a recording engineer at Bad Animals and got to work on some great albums by Soundgarden, Foo Fighters and The Presidents. I now spend my extra time playing boardgames, painting warmachines and recording pudding.